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Author profile
Chay Hunter
EVP, Marketing at GameAnalytics
7 min read
#Game Deconstructions
Our Top 10 Mobile Games That You (Probably) Haven’t Already Played
Now that 2016 has officially (and mercifully) been declared over, we thought we’d kick off the New Year with something more uplifting: a look back at some of the best, but less conspicuous games from last year. [bctt tweet=”? The Top 10 Mobile Games That You (Probably) Haven’t Already Played #IndieGame #MobileGame” username=”GameAnalytics”] Many of these games released in the latter half of 2016. They’re true hidden gems and if you haven’t already played them, we’d highly recommend you check them out. Without further ado, let’s begin the countdown of our top 10 mobile games. 10. Touchdown Hero Developed by Cherrypick Games ? Download for iOS ? Download for Android Score big, become a Touchdown Hero and recreate the Madden’s of yesteryear on your phone in this birds-eye infinite running retrogame. The movement is fluid (simply drag from left to...
11 min read
#Game Design
How To Make An iMessage Game (And Why)
What’s the deal with iMessage games? With iOS 10, developers are now creating games that are directly integrated with iMessage. This seamless, inherently social play style is viral by nature with built-in engagement and retention mechanics. If you’re not already building for the iMessage App Store, it’s a channel to watch. In this post we’re going to start by outlining the technical setup for such a game. We’ll then explore how you can make the most of this relative new kid on the block, with comments from some thought-leaders to help answer the question: what makes a great game for iMessage? Click here to skip the technical part. [bctt tweet=”iMessage Apps ✉? Create, Design & Release a Successful iMessage Game! #imessage #app #gamedev” username=”GameAnalytics”] How to create an iMessage game iMessage Apps allow users to engage with your content without having...
13 min read
#Ads & Monetization
10 Monetization Tips for Mobile Games in 2017
Speak to anyone in the mobile gaming industry and the topic of conversation will always turn to one thing: monetization. Who can blame them? Statista predict that mobile games will generate $40.6 billion in revenue by the end of 2017. That’s more than double Facebook’s 2015 revenue. Not a number to sneer at. Perhaps more noteworthy is that – as of January 2016 – this revenue was generated by less than 1.9% of the overall player base, showing a 0.4% increase from the same study in 2014, according to a report by the mobile marketing automation platform, Swrve. Mobile gamers are spending more Their study aggregates data from over 10 million purchasing players – from the minnows, to the dolphins, and the whales. Interestingly, at just 0.19% of the demographic the “whales” account for a whopping 48% of the total revenue....