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2 min read
#Tool & Product

Video: Time to upgrade your GameAnalytics SDK

We have added a new set of features to the GameAnalytics tool, but you can only use them to their full potential if you upgrade your SDK to the latest version.
Interpreting Game KPIs
8 min read
#Data & Analytics

Becoming A Games Analyst

For the first time on the GameAnalytics blog, Roy Hwang suggest what everyone should read before jumping into games analysis. This post outlines the process of becoming a viable games analyst, while also keeping an eye out for the most valuable resources out there.
2 min read
#Tool & Product

Video: Brand new Explore tool coming your way

The GameAnalytics tool gets yet another face and functionality lift with an all-new Explore interface which closely matches the look and feel of the customizable Dashboards.
9 min read
#Live Ops

Mid-Core Success Part 2: Retention

Michail Katkoff gives tips on how to overcome the challenge of returning players to your game with a well-though core loop, a balanced game economy and clever use of in-game events.
6 min read
#User Acquisition

Two misconceptions about paid user acquisition

Paid user acquisition has nothing to do with the creative vs. wholly data-driven design debate; paid user acquisition occurs outside of freemium and should always be dictated by economic parameters in pursuit of an optimal revenue outcome.
7 min read
#Game Design

Mid-Core Success Part 1: Core Loops

Mid-core games are casual games designed for adult males with a gaming background, who have a steady income but who simply don’t have time to play anymore now that they are older. Michail Katkoff explains how to strike the perfect balance between complexity and simplicity in order to hook mid-core gamers.
2 min read
#Tool & Product

GameAnalytics partners up with Unity

We are proud to announce that GameAnalytics is now an Official Unity Asset Store Partner! This partnership is meant to make the gap between game engine and analytics platform even smaller for Unity developers.
5 min read
#Data & Analytics

How To Detect and Prevent In-App Purchase Hacks

In-App Purchase hacks do not affect your game revenue as much as they affect game analytics coherence. This could lead to you taking incorrect game design and monetization decisions. Read this post to find out how you can limit them.
2 min read
#Tool & Product

Video: Introducing Custom Dashboards and Widgets

Get more out of GameAnalytics with these awesome new features that Kristoffer, our product designer, will walk you through.
42 Ways to Monetize Your Mobile Game
9 min read
#Ads & Monetization

42 Ways to Monetize Your Mobile Game

It seems that forty-two is not only the answer to "life, universe and everything". It is also the answer to your monetization strategy. Read these 42 tips that Yaniv Nizan has to share on making your game profitable.
42 Ways to Monetize Your Mobile Game
9 min read
#Ads & Monetization

From Paid to Free(mium) in Three Steps

In this latest post, Michail Katkoff delves deeper into the realm of freemium and walks you through the process of assessing the profitability of switching an existing game from paid to freemium.
7 min read
#Game Deconstructions

Flying Monkey Interactive on Strangelings

What can possibly be the connection between GameAnalytics and genetics? Read our interview with Flying Monkey Interactive, one of our most successful customers, to find out .
5 min read
#Ads & Monetization

Getting and keeping players in the game store

While most players will definitely check your in-game store out of sheer curiosity, it's a true art to keep them there. An art in which Yaniv Nizan is ready to train you.