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Game Deconstructions

COD
6 min read
#Game Deconstructions

Lessons from the 9 Best Mobile Games of 2019: Part Three

Happy New Year! Welcome back to our series on what we can learn from the best games of 2019. And how the big trend has been simplicity. In parts one and two, Kelly and Sarah have covered story-driven games and casual games. So to end the series, I’ll be sharing three of my favorite mobile games from last year – all of which have a multiplayer aspect. 7. Magic Brick Wars Developer: Halfbrick Studios Release date: 15th November 2019 Available on: Android, iOS Price: Free with in-app purchases Genre: Multiplayer strategy Inspired by card-building and auto-chess Magic Brick Wars is a mix between a tower-defense, a card-builder, and an auto-chess game. These are all similar genres anyway, but Magic Brick Wars brings it all together pretty well. You put down barriers and monsters on your side of the field who...
Grindstone
6 min read
#Game Deconstructions

Lessons from the 9 Best Mobile Games of 2019: Part Two

Welcome back to our series on what we can learn from the best games of 2019. And how the big trend has been simplicity. So far we’ve focused on storytelling and choices in games. But for this post, I’ll be going over my top three favorite titles of 2019 (which are more casual games), and what we can learn from them. In the wrong place? Head back to part one, or skip ahead to part three. 4. Grindstone Developer: Capybara Games Release date: 19th September 2019 Available on: iOS Price: Free with Apple Arcade Genre: Casual | Puzzle game A puzzle game with a twist In Grindstone, you draw a line through coloured enemies who sit in a grid. Doing this gets you gems. It’s similar to games like Candy Crush. But it’s so much more. First, you’re a mad...
Guildings
7 min read
#Game Deconstructions

Lessons from the 9 Best Mobile Games of 2019: Part One

Over 2019, we spotted a very clear trend. We’re not talking about the obvious surge of battle royale, auto-chess or roguelike games. We’re talking about the more subtle iterations, as developers revamp and refine their mechanics. That trend is simplicity. So in this three-part series, Sarah, Chay, and I will be looking back at nine of the most intriguing developments this year, why they stood out, and what we should remember in 2020. Kicking off the series myself, I’m excited to share with you my top three picks of 2019 – coincidentally, they’re all story-driven mobile games. If you like, you can skip to part two and part three. 1. Sky: Children of the Light Developer: Thatgamecompany Release date: 18th July 2019 Available on: iOS, Android and Apple TV Price: Free Genre: Adventure | RPG Beautiful, artistic exploration Children of...
Screen grab of Wanna Survive
8 min read
#Game Deconstructions

Five Exciting Indie Games Released in November

Despite November being a slower month for new releases, I’ve had my hands full with exciting new games to try out! And despite Apple Arcade launching new titles every month, I’ve turned my attention away from the new service, and back to what you indie developers have been publishing. So as always, I’ve cherry-picked five brilliant games I played last month, and shared exactly why these games caught my eye, and what developers, like you, can learn from them. Let’s get started. 1. Figment Developer: Bedtime Digital Games Launch date: November 28th, 2019 Price: First Chapter is free, then it’s $4.99 to unlock the full game. Available on: iOS, Steam, Switch, Playstation The developers at Bedtime Digital Games have created yet another magical title, again looking like something out of a children’s dreams. This action/adventure game follows the story of...
8 min read
#Game Deconstructions

Five Brilliant Indie Games Reviewed in October

With Apple Arcade in full swing, along with loads of other indies releasing their games on mobile, we’ve been spoiled for choice when it comes to all of the lovely games coming out! Apple Arcade is releasing new games weekly it feels, while other developers are still being featured on Android and iOS, as independent releases without the program. With such a flood of games coming out now, I had to search through the masses. So for October, I’ve cherry-picked my top five favorite indie games from a variety of genres and types. And as usual, I’ve explained exactly why they are so wonderful in this post. 1. Starbeard Developer: Jolly Good Games Limited Launch date: October 14th, 2019 Price: $2.99 Available on: iOS Packing different genres into a single game can be a dangerous balance, but the developers at...
22 min read
#Game Deconstructions

What we learned: Idle Miner Tycoon and Idle Factory Tycoon – Kolibri

Having created one of the most popular idle games on the market, Idle Miner Tycoon, Kolibri shared with us their latest game, and how they built on what they learned from their first title to create their next big hit, Idle Factory Tycoon. And if you fancy watching the other talks from our event, you can check them out here: The Latest Trends for Idle Games – GameAnalytics The Story of Idle World – Homa Games Hyper-Casual vs Idle: The Latest Trends in Mobile Games
18 min read
#Game Deconstructions

The Story of Idle World – Homa Games

Idle publishing experts, Homa Games, agreed to shine a light on one of their biggest hit games, Idle World (reaching over 4 million downloads worldwide), as well as what it takes for an Idle game to get published in today’s market. Psst… If you’re craving some more insights about idle games, check out Homa’s latest article: Arcade Idle: 5 Tips for Testing Creatives, their games spotlight on Tiny Cars, as well as their takeaways from their Arcade Idle Game Jam. And if you fancy watching the other talks from our event, you can check them out here: What we learned: Idle Miner Tycoon and Idle Factory Tycoon – Kolibri The Latest Trends for Idle Games – GameAnalytics Hyper-Casual vs Idle: The Latest Trends in Mobile Games
UX Review Deep Dive Miniclip's 8 Ball Pool
12 min read
#Game Deconstructions

How Miniclip’s 8 Ball Pool uses Skill & Chance Based Gratification

Editor’s Note: This article was originally published by Om Tandon, Founder/Games Consultant at UX Reviewer.com. You can find the original version of this post here. Launched way back in 2010 on mobile, 8 Ball pool has been a consistent performer on top-grossing charts in US and UK app stores. Whilst it did show signs of ageing and slowing down, losing ground to newly sprung sporting rivals like Golf Clash a year back, the relatively recent addition of new features has uplifted the core and meta loops of this iron horse. 8 Ball pool has made up for the age gap and continues to be a dominant force in the sports arcade category. Game design and UX wise, 8 Ball Pool is a game of excesses – a melting pot of skill and chance based gratification that is apparent in every aspect...
Mario Kart Cover
7 min read
#Game Deconstructions

Mario Kart Tour – What It Can Learn From QQ Speed And PopKart Mobile

Editor’s Note: this post was originally published by Kalle Heikkinen, Chief Game Analyst – China. With over 400 games analyzed under his belt, Kalle has a solid understanding of what works and what doesn’t in the mobile game market. You could argue that Casual Racing has not been one of the sexiest spaces to follow on mobile in the West, particularly grossing-wise. Engines are revving up though, thanks to Mario Kart Tour drifting into the market last month. While making bets on MK’s success, it’s good to remember that adaptations of the genre have been able to find success in other markets. Casual Racing’s current market share in the US. The section on the left shows the subgenre’s market share in the overall market, while on the right you can see different games’ market share inside Casual Racing. Already in...
7 min read
#Game Deconstructions

5 Awesome Indie Games Released in September

This month, the focus across the internet seems to be on colorful and vibrant games, all full of humor in order to distract us humans from the noise happening outside the world of video games. And with the release of Apple Arcade, there have been tons of new titles on mobile, as well as a bundle of awesome console games to keep us distracted. I’ve been having a great time exploring the new games through Apple Arcade, as well as the new releases on the Apple Store. I’ve also turned my attention back to my Nintendo Switch as well this month, so there is definitely a lot to cover in this post. But as always, I’ve cherry-picked my top 5 favorite indie games from September, and took the time to explain what the developers did so well. 1. Untitled Goose...
7 min read
#Game Deconstructions

Key Lessons From Developing Roller Splat – Voodoo & Neon Play

In this post, we’re looking at Roller Splat from Neon Play, and why it works so well (now achieving over 49 million downloads worldwide). Before we do that, we first want to say a big congratulations to the whole Neon Play team. They’ve published a few games with us at Voodoo now and we’re so proud of them – they do a fantastic job. We think Roller Splat is really interesting. That’s because it reflects the kind of studio Neon Play is and its mindset, which is why we’ve decided to focus on it today. The secret to Neon Play’s success Obviously the market for games like Roller Splat is a difficult one. It’s very hard to produce a single prototype, churn it out and have it succeed. But Neon Play succeed because they keep prototyping until it works. If...
7 min read
#Game Deconstructions

Top 5 Indie Games Released In August

Another month has passed, and loads of new games have found their way onto the app store. New releases seem to be popping up left and right, giving me plenty of games to dip my fingers in. It’s been so much fun playing a large variety of games last month, especially when there have been quite a few releases in many different genres. So, for this post, I’ve cherry-picked my top 5 favorite indie games, and explained why each of them is so special. Let’s get to it! 1. Yokai Dungeon Developer: Gionathan Pesaresi Launch date: August 5th, 2019 Price: Free, with in-app purchases Available on: iOS, Android Recently published by Neutronized, Yokai Dungeon is an adorable pixel art dungeon crawler that tells a tale of a lantern festival gone wrong. In the game, lightning strikes an important shrine, which...
Feature Image of Harry Potter: Wizards Unite
12 min read
#Game Deconstructions

Harry Potter: Wizards Unite – How Gameplay And Features Compare To Competition

Editor’s Note: this post was originally published by Erno Kiiski, Chief Game Analyst – US at GameRefinery. In his job, he’s played and analyzed hundreds of titles on a feature level, giving him a strong sense of the current western mobile game market. So, without further ado, we’ll let him take the lead.  The AR/Location-based game market was pretty much born with the release of Pokémon GO back in the summer of 2016. Some games had made use of the technology before, but everything jumped to a whole new level when everyone across the world was chasing Pokémons. It was a phenomenon with visibility unmatched by any other mobile game thus far. Now GameRefinery has a follow up from Niantic in the form of Harry Potter: Wizards Unite. But how does it fit in with Niantics own Pokémon GO and...